Aartform Curvy 3D 3.0 is now in Beta testing. 3.0 has Adaptive Subdivision meshes that make sculpting easier than ever.
Also a new range of Primitives can be quickly sketched in 3D including Blob and Slab shapes.
3.0 also has a cleaner user interface that makes it quicker to learn and more fun to play with.
Aartform Curvy 3D 3.0 is now available to Preorder
- this gives you full access to the current Beta version as well as a full license once 3.0 is officially launched.
Aartform Curvy 3D has new volumetric sculpting tools that makes
basemesh creation incredibly easy. You can draw the shapes for your model then
merge the shapes together to create a seamless base mesh. This is great for
rapid content creation and produces an even mesh for detailing in other
modelling software.
Curvy's hand drawn curves turn effortlessly into rounded forms and, with no UV mapping
required, can be textured and exported ready for instant conversion to Sculpted Prims.
Curvy is the easiest sculptie program for Second Life.
Curvy is great at organic art, and now adds a full set of digital clay tools to
its drawing toolset. Warp brushes let you sculpt as easily as you can paint
colours onto the surface. You can pinch, and buldge, roughen, smooth and
flatten the model easily. 3D Sculpting is easy and fun with Curvy.
Artists with an interest in getting into computer graphics appreciate the
sketch based graphic tools and intuitive controls to shape and sculpt models in
Curvy - it is all simple and non-technical, you don't have to work with
individual triangles. And it is easy to use Curvy models with programs like
Bryce, Poser, Fragmotion & Meshlab, both for import and to export then
render.
Curvy has improved obj export so it is easier to use Curvy models in other
rendering software. You can also save hi-resolution screenshots from Curvy's
views for use in another graphics program, and Curvy's TGA screenshots support
Alpha for easy compositing in your graphics program.
Originally a sketch-based sculpting program, Curvy now lets you create image
based 3D models using a simple image inflate tool. This is handy for photo
based modelling and for shapes that are much easier to create as a graphic
design rather than a 3D model.
Lighting and texturing are easy in Curvy as the viewports are always use the
best realtime render settings. You can paint on bump and displacement maps and
see the results as you paint. Image creation is WYSIWYG making for friendly
artist software. Curvy's realtime renderer lets you create a wide range of
materials (eg: skin, glass, metal) using lightmaps.
A sculpting tool designed for easy 3-d modelling, suitable for - Curvy is
compatable with most leading graphics tools. Curvy has been used as fast concept
visualization software, image creation, illustration artwork, and game
modelling, and is increasingly used to generate basemesh geometry for
hi-resolution sculpting.
| | |
"Perfect base modeling for detailing." - Mykyl
"Curvy ... makes some very smooth, elegant base meshes. ... Then, I take the
base mesh into 3dCoat, voxelize it and then start detailing away. Fun, fun,
fun." - Monsoon
"..... what can I say... Curvy ROCKS!!! " - Vanrailey (After getting Hive Queen into ZBrush)
"I constantly tout [Curvy] in my corner of the 3d world as THE lathe modeler of
choice." - Monsoon
| |