Page 1 of 1

starting out

Posted: Wed Nov 05, 2014 2:32 am
by sculptor
Here is a little mesh i made for those starting out with curvy

http://www.banjosculptor.info/animalcvy.obj

Image

The reason i made it is to give a satisfying experience as soon as possible and to explore what curvy can do and to get
to grips with some of curvy's little quirks.
I have tried to make the mesh a good compromise for the wide variety of curvy sculpting tools.

suggestions:-

save the obj file to somewhere convenient

import it to curvy

don't resize it ( at least not at first )

have a play with different tools and mesh mirrors etc

often have a look at the wireframe view to see what is happening

don't overwrite the original obj file then you can always reimport it when something goes wrong (unexpected behaviour )