Snake Demon

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Simon
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Snake Demon

Post by Simon »

This is a 2 hour sculpt from scratch in Curvy 2.0

Image

The basic shapes were several sketched Lathes, then I merged them and used a flat shaped warp brush with low opacity to block out the muscles, then the new Warp+Pinch feature to add the creases.

I sculpted the head and hands separately so I could use higher resolution there.
sculptor
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Post by sculptor »

8)
i can see you are really developing your techniques with the new tools.

unfortunately my lcd screen has failed and i am currently having to use an old 12 inch out of focus monitor. :cry:
Mr.Nemo
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Post by Mr.Nemo »

I really like this Simon. Curvy3d - So Fast - So Small - Come Curvy it all!
Can you take a screen shot of the head. I would love to see the details you were able to achieve. By the way, the hands look incredible. The only thing I'm critiquing IS in fact the hands. Maybe if you affected the level of the joints right above the knuckle. But that's pretty minute. Can you also show a lager picture?
C is missing : Scream's pain of Clicking dost my Keyboard a Thinkin'. I need a new Laptop.
Simon
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Joined: Wed Dec 01, 2004 8:13 am
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Post by Simon »

There is a bigger version here (click on the small image to get fullsize)

The hands are a tricky bit to get right - perhaps I could try importing poser hands another time :)
sculptor
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Post by sculptor »

the main thing with hands (and many people don't realize this)
is that the point where the fingers meet the palm side is not the same place as the knuckles on the other side.
look at your hand side on and bend it, then rotate to study.

:)
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