Mirror any shape meshes

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Simon
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Mirror any shape meshes

Post by Simon »

I've been working on a robust mirror tool so you can shape up a model and then easily reproduce the work on the flip-side.

Image

It is not fast, and it is not sophisticated - but it gets the job done and is immensely useful :D

You always mirror in the front view from right to left, but you can rotate the model round and mirror again to create more complex symmetry. The UV's mirror too so you can paint & curvy map the mirrored version easily.

Most of the detail on this example comes from a stock CurvyMap and mirroring - the original object was just a 3D scribble.

Image

(Coming soon to beta)
Last edited by Simon on Sun Dec 13, 2009 12:05 am, edited 1 time in total.
Mr.Nemo
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Post by Mr.Nemo »

Just incredible! Seems look excellent from what I can see. About how long does it take to mirror? Assuming average pc specs. Very practical indeed.
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Simon
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Post by Simon »

Only a few seconds - for around 200,000 faces. Quicker than doing it manually ;)
bigH
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Post by bigH »

great :)
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