Fitting a mesh to the surface of other objects is now a click away.
Again - here is my first test model - some metal bacon strips draped over a head! Any model can be dropped onto any other model - in fact at the moment it drops onto the entire scene of visible objects, you can just hide things you want it to ignore.
I imagine this will be useful for adding crisp details to models, but you could use it for all kinds of things.
If you need a slightly looser fit you can clone and smooth a new target model just for the Drop, and delete it after.