Discussion and updates on Curvy 3D Beta development.
Simon
C.E.O.
Posts: 2576 Joined: Wed Dec 01, 2004 8:13 am
Location: Kingston Upon Thames, U.K.
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Post
by Simon » Sun Feb 25, 2018 7:20 pm
Sometimes Booleans are overkill, and you just want to cut a shape down a bit. You can now Trim you model with a curve.
This is similar to the "Fit to" mesh commands from 3.0, but will only remove volume - and so acts like a cut operation.
Funken
Posts: 49 Joined: Sat Feb 10, 2018 8:23 pm
Post
by Funken » Sun Feb 25, 2018 7:32 pm
This is actually amazing! Don't believe it, but I already wanted to propose a new "Cut Off" brush. This is a super method to produce hard surface objects.