Version 5 Trial
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Version 5 Trial
Hi Simon!
Fantastic application, and after a long time on the fence, I finally decided to download a trial version after the release of Curvy 5
However, after installing it, I discovered it says Curvy 5 and Curvy 4 in difference places.
Please look at the attached image for clarity
I presume I'm using Curvy 5 though!
Fantastic application, and after a long time on the fence, I finally decided to download a trial version after the release of Curvy 5
However, after installing it, I discovered it says Curvy 5 and Curvy 4 in difference places.
Please look at the attached image for clarity
I presume I'm using Curvy 5 though!
- Attachments
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- About Dialog
- curvytrialabout.png (3.65 KiB) Viewed 17795 times
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- Launch window
- curvytrialver.png (14.83 KiB) Viewed 17795 times
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- Icon
- curvytrialicon.png (5.98 KiB) Viewed 17795 times
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Re: Version 5 Trial
You are right it is version 5, I missed that bit of text that still said 4! Thanks for pointing it out, will fix.
Re: Version 5 Trial
Hi simon, where i can get the 5.0.15 version ?
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Re: Version 5 Trial
5.0.14 is the latest full version available. 5.0.15 is just the demo.
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Re: Version 5 Trial
Thanks, and no worries!
I am facing bits of crashes once in a while, particularly with high res objects
Haven't been able to pinpoint the issue yet, except that high res objects slow down on my system and then crash
I am on a not-so-new system, maybe that's the issue?
Specs:
Dual Xeon 2620 (24 cores)
32GB RAM
NVIDIA Quadro K4200 4GB
Is their a way to retrieve a crash report from Curvy 3D?
I am facing bits of crashes once in a while, particularly with high res objects
Haven't been able to pinpoint the issue yet, except that high res objects slow down on my system and then crash
I am on a not-so-new system, maybe that's the issue?
Specs:
Dual Xeon 2620 (24 cores)
32GB RAM
NVIDIA Quadro K4200 4GB
Is their a way to retrieve a crash report from Curvy 3D?
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Re: Version 5 Trial
I wonder if the crashes are due to a particular method you are using, I don't see crashes very often. If there is an error message when it crashes that can help, but Curvy doesn't save logs.
I recommend using Ctrl-Shift-S to save incremental versions of your project to guard against losses, and perhaps limiting yourself to under a million triangles per model.
I recommend using Ctrl-Shift-S to save incremental versions of your project to guard against losses, and perhaps limiting yourself to under a million triangles per model.
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Re: Version 5 Trial
So far, I'm just testing features, to see how far I can take the hi-res objects
Good tip on the incremental save, thanks!
I usually do that on production files, in any app
The last crash was when I tried to use the Soft Move tool 'T' to move the object's 'silhouette' to get some spikes,
like around a sun or a starfish
The cursor glitched a bit, and there was a second's pause, and Curvy went into a non-responsive mode
(I figured it might be calculating stuff)
After Curvy came to, all was good until I clicked to drag again with the 'T' tool - instant crash
I agree with the app being stable, generally very stable
I suspect it's my graphics card though
Good tip on the incremental save, thanks!
I usually do that on production files, in any app
The last crash was when I tried to use the Soft Move tool 'T' to move the object's 'silhouette' to get some spikes,
like around a sun or a starfish
The cursor glitched a bit, and there was a second's pause, and Curvy went into a non-responsive mode
(I figured it might be calculating stuff)
After Curvy came to, all was good until I clicked to drag again with the 'T' tool - instant crash
I agree with the app being stable, generally very stable
I suspect it's my graphics card though
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Re: Version 5 Trial
Thanks for giving the steps. I tried T dragging on a 12,000,000 resolution model and couldn't get it to crash.
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Re: Version 5 Trial
That's good to know
Which makes me think two things:
1. I'm using the trial, and the version number is different to the non-trial version
I have zero knowledge of how these differ though, just highlighting the difference here
2. My graphics card could be the culprit
Although, I can get away with higher res objects on Mudbox and ZBrush
But this might not be a fair comparison, as every app is developed differently
And definitely not comparing in any way or form, again, just highlighting for troubleshooting purposes
Which makes me think two things:
1. I'm using the trial, and the version number is different to the non-trial version
I have zero knowledge of how these differ though, just highlighting the difference here
2. My graphics card could be the culprit
Although, I can get away with higher res objects on Mudbox and ZBrush
But this might not be a fair comparison, as every app is developed differently
And definitely not comparing in any way or form, again, just highlighting for troubleshooting purposes
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- Joined: Mon Jun 12, 2023 9:55 am
Re: Version 5 Trial
Hey Simon
I found out the reason behind the crashes:
I was using my drawing tablet!
I recently read in one of the threads that Curvy doesn't support drawing tablets. Is that still true?
In any case, the crashes were gone once I switched to a mouse
You're right, Curvy is quite performant and stable!
On the other hand, on my system, I can go up to 5.x million polygons, anything higher the interaction grinds to a halt
But this is due to my older hardware
.
I found out the reason behind the crashes:
I was using my drawing tablet!
I recently read in one of the threads that Curvy doesn't support drawing tablets. Is that still true?
In any case, the crashes were gone once I switched to a mouse
You're right, Curvy is quite performant and stable!
On the other hand, on my system, I can go up to 5.x million polygons, anything higher the interaction grinds to a halt
But this is due to my older hardware
.
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Re: Version 5 Trial
I've used my Wacom tablet with Curvy, no problems. And I know other people use tablets to draw in Curvy. Not sure why that might make it crash.
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Re: Version 5 Trial
I'm using the One by Wacom with the latest drivers:
https://www.wacom.com/en-us/products/pe ... e-by-wacom
Also, not sure what the issue might be, but I'll try to troubleshoot over the next few days and update any findings here
https://www.wacom.com/en-us/products/pe ... e-by-wacom
Also, not sure what the issue might be, but I'll try to troubleshoot over the next few days and update any findings here