Curvy Neutron Blaster

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Curvy Neutron Blaster

Postby Monsoon » Wed Apr 29, 2009 10:47 am

Image

These are all lathes with grayscale curvy maps applied. Poly count was over a million but was taken into Hexagon and decimated to 50000. Not merged.(polycount was even higher)

The actual building of all the 'tech' greeble took just a few seconds. Curvy is great for any cylindrical, spherical etc tech stuff.

Then I took it into the alpha of 3dCoat and cavity painted it.

Rendered in Vue 7
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Postby Monsoon » Wed Apr 29, 2009 10:58 am

I couldn't get the link thing to work...can't remember how. At any rate, the image is in the gallery under the latest additions....
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Postby Mr.Nemo » Wed Apr 29, 2009 11:47 am

It's because you have to have http://www. in order for it to work. :) I fixed it for you. I like the model. The detail of the texture could use some work but the actually model is quite nice. How long did it take you aprox to model?
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Postby Monsoon » Wed Apr 29, 2009 12:34 pm

Thanks Mr. Nemo. Duhhh........Senior moment lol...

Since whatever I do is primarily for Vue, the next thing I would do is add a layer to the texture and black out distribution places so that in Vue, I can put lights and glows where I want.

On another layer would be more detail bump and decals.

The model itself took about 8 minutes.
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Postby Monsoon » Wed Apr 29, 2009 12:38 pm

But if you include the time to make the Curvy maps, then it's around a half an hour. But I use a whole bunch of premade maps that I made in Texturemaker so each part was but a few seconds. Putting it together took the most time as I had trouble with rotations etc......
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Postby bigH » Wed Apr 29, 2009 7:12 pm

wow super :D
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Postby Simon » Thu Apr 30, 2009 6:20 am

Cool gun! I like the old/weathered look on he hi-tech design. Makes me want to play Fallout :)
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Postby Vanrailey » Mon May 25, 2009 3:36 am

Cool looking handgun. Amazing how fast it was made too.
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Postby kenmojr » Tue Jan 08, 2013 3:40 am

Impressive...
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