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Monsoon Curvy3D Professional
Joined: 15 Jul 2004 Posts: 446 Location: Winchester, Virginia USA
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Posted: Wed Apr 29, 2009 10:47 am Post subject: Curvy Neutron Blaster |
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These are all lathes with grayscale curvy maps applied. Poly count was over a million but was taken into Hexagon and decimated to 50000. Not merged.(polycount was even higher)
The actual building of all the 'tech' greeble took just a few seconds. Curvy is great for any cylindrical, spherical etc tech stuff.
Then I took it into the alpha of 3dCoat and cavity painted it.
Rendered in Vue 7 |
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Monsoon Curvy3D Professional
Joined: 15 Jul 2004 Posts: 446 Location: Winchester, Virginia USA
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Posted: Wed Apr 29, 2009 10:58 am Post subject: |
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| I couldn't get the link thing to work...can't remember how. At any rate, the image is in the gallery under the latest additions.... |
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Mr.Nemo Board Chairman
Joined: 04 Feb 2004 Posts: 722 Location: Mobile, Al
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Posted: Wed Apr 29, 2009 11:47 am Post subject: |
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It's because you have to have http://www. in order for it to work. I fixed it for you. I like the model. The detail of the texture could use some work but the actually model is quite nice. How long did it take you aprox to model? _________________ C is missing : Scream's pain of Clicking dost my Keyboard a Thinkin'. I need a new Laptop. |
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Monsoon Curvy3D Professional
Joined: 15 Jul 2004 Posts: 446 Location: Winchester, Virginia USA
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Posted: Wed Apr 29, 2009 12:34 pm Post subject: |
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Thanks Mr. Nemo. Duhhh........Senior moment lol...
Since whatever I do is primarily for Vue, the next thing I would do is add a layer to the texture and black out distribution places so that in Vue, I can put lights and glows where I want.
On another layer would be more detail bump and decals.
The model itself took about 8 minutes. |
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Monsoon Curvy3D Professional
Joined: 15 Jul 2004 Posts: 446 Location: Winchester, Virginia USA
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Posted: Wed Apr 29, 2009 12:38 pm Post subject: |
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| But if you include the time to make the Curvy maps, then it's around a half an hour. But I use a whole bunch of premade maps that I made in Texturemaker so each part was but a few seconds. Putting it together took the most time as I had trouble with rotations etc...... |
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bigH Curvy3D Professional
Joined: 24 Nov 2003 Posts: 725 Location: nc usa and http://artnutz.us/
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Posted: Wed Apr 29, 2009 7:12 pm Post subject: |
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wow super  |
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Simon C.E.O.
Joined: 01 Dec 2004 Posts: 907 Location: Kingston Upon Thames, U.K.
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Posted: Thu Apr 30, 2009 6:20 am Post subject: |
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Cool gun! I like the old/weathered look on he hi-tech design. Makes me want to play Fallout  |
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Vanrailey
Joined: 10 Feb 2009 Posts: 74
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Posted: Mon May 25, 2009 3:36 am Post subject: |
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| Cool looking handgun. Amazing how fast it was made too. |
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