Agile Robot - Curvy 3D 4.0

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Agile Robot - Curvy 3D 4.0

Postby Simon » Mon Jan 21, 2019 1:15 pm


I made a lot of use of Lofts here, with added thickness, to make the more complex pieces of the robot. The hardest part was the head. I tried Lathes, slabs, but couldn't get a crisp look. In the end I used a thick Loft and sculpted in the details around the eye with the Clay and Pinch brushes, and used Mesh-Mirror to complete the other side. More Object tips for this model here!

Lit with HDR materials in Curvy's realtime renderer: Curvy 4.0's Material Studio.

Thanks to HDRHaven for the HDR environment map.

Here's the model without materials:

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Re: Agile Robot - Curvy 3D 4.0

Postby sculptor » Fri Mar 22, 2019 11:17 pm

a very rich set of ideas :)

a little scary in some ways given the "advances?" in battlefield robots.
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