Stamp Tool

Discussion and updates on Curvy 3D Beta development.

Stamp Tool

Postby Simon » Wed Mar 06, 2019 1:13 am

Use an image to emboss or dent the surface as a custom brush shape.

The shapes below are CC0 brushes I found online, applied to the Curvy Objects with a few clicks. You can also use these with longer strokes for a 'textured' sculpting effect.

Image
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Re: Stamp Tool

Postby Simon » Thu Mar 07, 2019 3:08 pm

The Stamp tool also works with Curvy's Dynamic Resolution Meshes, letting you sculpt at any scale and keeping the model lighter than using full subdivision.

Image

This works very well for fine details like cracks, the highest resolution subdivision is only needed in the sharp details, and the rest of the surface fades into the original resolution smoothly.

Image
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Re: Stamp Tool

Postby Simon » Thu Mar 07, 2019 11:38 pm

Here are two brushes to test out the Stamp Tool. The first is a mixture of text and shapes made quickly in a 2D art program. The second is a depth render of a model I had previously made in 3D - now able to be stamped onto another mesh.

In practice this is very close to my ideal Curvy Map plans - with dynamic subdivision to make the most of the poly count, and quick application of shapes to make a 3D model.

Image

By comparison the beveled cut tools will make a cleaner edge for a 2-colour black and white image - while this Stamp tool is better for greyscale images with more subtlety.

As before you can cut as easily as you can add with the Stamp - you can even cut+add at the same time using an offset.
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Re: Stamp Tool

Postby granada » Fri Mar 08, 2019 11:57 am

Now that's a tool that i would find handy

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Re: Stamp Tool

Postby Simon » Fri Mar 08, 2019 9:35 pm

The same Stamp Tool can be used on colour and bump textures, combining a depth stamp with the other texture channels creates a rich effect without needing to add many tris.
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Re: Stamp Tool

Postby Simon » Sat Mar 09, 2019 11:33 pm

It is tempting to use the Stamp tool for hard edge detailing, but you don't really huge numbers of triangles to make manmade shapes. I've updated the Slice and Extrude commands to work alongside the Stamp tool, so you can place clean cut bevelled details with the same interface.

Image

You can see the Stamp brush on your model in a realtime preview, the orange shape below:

Image
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Re: Stamp Tool

Postby Highlander » Sat Apr 27, 2019 10:36 am

Realmente cuando este programa esté acabado va a ser una auténtica bomba de diseño... eres GRANDE Simon, no tienes ni idea de cuantas ganas tengo de poder disfrutar YA de él . Muchas gracias por tu tiempo y esfuerzo. :wink: :wink:

Google Translate: Really when this program is finished it's going to be a real design bomb ... you're BIG Simon, you have no idea how much desire I have to be able to enjoy ALREADY of him. Thank you very much for your time and effort.
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