On my Mac file/export produces the same box as 'save' - with no format option [it saves only in obj].
"..If you pull the resolution slider to the left all the way (On a Lathe - not a Merge) you will get a small test file. .." = still crashed {:/
Search found 8 matches
- Wed Apr 17, 2013 8:56 am
- Forum: General Discussion
- Topic: Export difficulty
- Replies: 8
- Views: 30024
- Mon Apr 15, 2013 9:42 am
- Forum: General Discussion
- Topic: Export difficulty
- Replies: 8
- Views: 30024
I exported through file/export. Then it saved the file automatically as obj. [after having done a 'quick merge all'] I couldn't work out how to attach the text file so I'll send it to your private email. But I've just noticed that it's 5MB.... so maybe I'll hold on that.. It's a simple form - so goo...
- Sat Apr 13, 2013 8:30 am
- Forum: General Discussion
- Topic: Export difficulty
- Replies: 8
- Views: 30024
I did the "Quick Merge All" - that really should have done it. I reinstalled Meshlab in case it had become corrupted somehow, and did a permission repair on my Mac. But same thing ... every time I import the .obj file saved on my desktop from Curvy Mashlab crashes! Other obj files open ok. = weird =...
- Fri Apr 12, 2013 2:15 pm
- Forum: General Discussion
- Topic: Export difficulty
- Replies: 8
- Views: 30024
Export difficulty
Here's something else: I create a basic shape in Curvy and export as .obj file to Sculptris for fine tuning. However, it doesn't lose and there's a box telling me that there are too many connections to vertex [max 24]. A bit strange, as the file is small and the shape simple. I take it into Meshlab ...
- Mon Apr 08, 2013 10:07 am
- Forum: General Discussion
- Topic: Lofts, sculpties and meshes
- Replies: 6
- Views: 22837
- Sat Apr 06, 2013 12:55 pm
- Forum: General Discussion
- Topic: Lofts, sculpties and meshes
- Replies: 6
- Views: 22837
Joints
OK - here's a random one: • When I join a jacket sleeve to a jacket I don't seem to be able to avoid a slight indentation. If I try to build or putt it out it gets emphasised. Have you found that? • I want to use a 3D prog to make small characters in clothing, to be printed out. I see that Curvy doe...
- Thu Apr 04, 2013 8:16 pm
- Forum: General Discussion
- Topic: Lofts, sculpties and meshes
- Replies: 6
- Views: 22837
Thanks
I appreciate your thorough response.
I had found some of the answers which I had overlooked in the manual. But thanks for all the extra detail...
I shall no doubt have more questions later....
I had found some of the answers which I had overlooked in the manual. But thanks for all the extra detail...
I shall no doubt have more questions later....

- Tue Apr 02, 2013 7:51 pm
- Forum: General Discussion
- Topic: Lofts, sculpties and meshes
- Replies: 6
- Views: 22837
Lofts, sculpties and meshes
I'm new to creation a 3D image with a computer. I really like this Curvy prog and am trying to get it to work for me. One thing I think everyone knows except me is: what's the difference between lofts, sculpties and meshes?? I think a loft is like a paper model; a sculpty is a solid form created fro...