Search found 244 matches

by Mr.Nemo
Mon Sep 21, 2009 11:36 am
Forum: Gallery
Topic: Test Model
Replies: 2
Views: 30381

Holy crap! That's really great looking for 30 min. See if any other program can compare! :) I have an idea I am going to try today. I have some idle time to do some 3d so I'm taking advantage of it! It first reminded me of Dr. Octavius when I saw the tentacles but then that went away quick haha. Lov...
by Mr.Nemo
Sun Sep 20, 2009 1:14 am
Forum: Curvy 3D New Features
Topic: New Curvy Paint Tools
Replies: 6
Views: 23346

Neato! It's going to get compared to other apps once you bring in such elements. BUT, that's what sets Curvy apart from the others. They lack alot of things that Curvy can do. By the way, that was a weird test model but did accurately show you what you can achieve now. I can't wait to test it out. P...
by Mr.Nemo
Fri Aug 28, 2009 12:22 pm
Forum: Gallery
Topic: Twi light years
Replies: 3
Views: 13648

Incredible use. I can tell your going to master Curvy before Simon is even done with 2.0!
by Mr.Nemo
Fri Aug 28, 2009 3:36 am
Forum: Gallery
Topic: Butterfly Created in Curvy3d Demo
Replies: 5
Views: 20113

Oooooh! Nice practical use. Glad you found a way to make an easy(ier) butterfly. Nice idea for your fractals.
by Mr.Nemo
Mon Aug 24, 2009 11:57 am
Forum: Gallery
Topic: My animations
Replies: 65
Views: 323211

I agree with sculptor. I view your animations but since I don't deal with animation... yet, I can't quite critique on it.
by Mr.Nemo
Wed Aug 19, 2009 10:56 am
Forum: Tutorials
Topic: Curvy's best kept secret ?
Replies: 4
Views: 19158

Impressive experiments. I may use this technique in my current project. I'm keeping it a secret until I have something worth showing haha.
by Mr.Nemo
Thu Aug 13, 2009 11:22 am
Forum: Tutorials
Topic: speaker unit
Replies: 2
Views: 12620

I like it. It got me thinking. I'll see what experiments I can come up with. :)
by Mr.Nemo
Thu Aug 13, 2009 11:18 am
Forum: Gallery
Topic: UV mapping problems
Replies: 7
Views: 26291

I've had no problems with UV's with exported meshes. I export to .3ds. Import the model into Max, apply the texture and viola! it's there! :) I hope you can resolve your texture issue. I enjoy your art.
by Mr.Nemo
Sun Jul 19, 2009 11:12 pm
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 79096

Haha I just realized I pointed out an apparent obvious. But making wheels will be much easier now.
by Mr.Nemo
Sun Jul 19, 2009 8:55 pm
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 79096

Wow! Very nice script work. The wheel one can come in real handy for making wheels for cars. Making them in Max is sometimes time consuming. Will definitely check it out.
by Mr.Nemo
Fri Jul 10, 2009 12:38 am
Forum: Gallery
Topic: sleep sweetly sleep
Replies: 18
Views: 68788

The reason I was saying that was because it puts alot of jaggies on the edges. If there was a way to eliminate that, that would be awesome.
by Mr.Nemo
Sat Jul 04, 2009 5:07 pm
Forum: Gallery
Topic: sleep sweetly sleep
Replies: 18
Views: 68788

If only there was a way to fake a map behind the inflate so that it would auto tie up the mesh but yet, be invisible. Kind of like a .gif with transparency information. I know that the inflate only does .bmp's. No transparency info kept.
by Mr.Nemo
Thu Jul 02, 2009 5:33 am
Forum: Gallery
Topic: Character Test: WIP
Replies: 2
Views: 11284

Nice start. Can't wait to see what comes of this.
by Mr.Nemo
Thu Jul 02, 2009 5:33 am
Forum: Gallery
Topic: abstract texture study
Replies: 2
Views: 11070

Very nice clear high-res textures. Also, interesting use as well.
by Mr.Nemo
Thu Jun 25, 2009 11:59 am
Forum: Tutorials
Topic: CurvyTech II
Replies: 5
Views: 22236

Very nice tip and trick there Monsoon. Curvy does tech well.