Check out my new game - 3D models and characters all made in Curvy
https://store.steampowered.com/app/3629 ... inst_Ants/
Search found 1689 matches
- Tue Apr 01, 2025 6:48 pm
- Forum: General Discussion
- Topic: America Against Ants
- Replies: 0
- Views: 586
- Sun Feb 16, 2025 3:52 pm
- Forum: Gallery
- Topic: Curtains - Playing with AO and Sculpties
- Replies: 4
- Views: 16960
Re: Curtains - Playing with AO and Sculpties
Can't remember how I did the AO... it was 15 years ago!
Might find some sculptie tips in these videos:
https://www.youtube.com/watch?v=cxSr-HmrV54
https://www.youtube.com/watch?v=c7NWpn-k6Ng
Not even sure if Second Life still uses Sculpties, I thought they moved on to regular meshes these days.
Might find some sculptie tips in these videos:
https://www.youtube.com/watch?v=cxSr-HmrV54
https://www.youtube.com/watch?v=c7NWpn-k6Ng
Not even sure if Second Life still uses Sculpties, I thought they moved on to regular meshes these days.
Swing
- Thu Jan 30, 2025 3:45 pm
- Forum: Gallery
- Topic: Alien with Trident
- Replies: 0
- Views: 2082
Alien with Trident
Mostly Curvy Primitives, only had to sculpt the head and shirt.
- Thu Jan 30, 2025 3:45 pm
- Forum: Gallery
- Topic: Battleship
- Replies: 0
- Views: 2263
Horse
Horse Basemesh, with Metamerge on right. Again - all Curves, no sculpting yet:
After a little sculpting and detailing:
After a little sculpting and detailing:
Scorpion
Scorpion. No sculpting, just curves
I used "Mirror Group" to make the claw and legs symmetrical while I edited.
I used "Mirror Group" to make the claw and legs symmetrical while I edited.
- Tue Jan 28, 2025 12:28 pm
- Forum: Curvy 3D New Features
- Topic: Metamerge
- Replies: 0
- Views: 7695
Metamerge
You can now use Voxel Merge in real-time to create merged models interactively.
- Sun Jan 26, 2025 11:52 am
- Forum: Gallery
- Topic: Yellow Robot
- Replies: 0
- Views: 2843