Search found 52 matches
- Thu May 21, 2009 12:52 pm
- Forum: Gallery
- Topic: Creature Test
- Replies: 2
- Views: 16202
Thanks for the tip Simon, and another model is on its way (but I'm putting more effort in this one). But just to say, after merging the meshes, I began sculpting in Z3 and then I re-imported back into Curvy. I never did subdivide. The polycount through merging with a "fine" setting was good enough t...
- Wed May 20, 2009 12:59 am
- Forum: Gallery
- Topic: Creature Test
- Replies: 2
- Views: 16202
Creature Test
Lathes: ~ 25 mins Merge: ~ 7 secs Sculpt: ~ 45 mins Color: ~ 35 mins The lathe and sculpt process took longer than the first one, not because I add detail or anything... But just because I was messing around trying to test various things out. So this isn't so much a model of something, but more of a...
- Tue May 19, 2009 4:48 pm
- Forum: Gallery
- Topic: Simple Human
- Replies: 4
- Views: 38005
Biggest reason I used zbrush in the 3rd step was basically because I'm used to Zbrush 3 functions and sculpting and such. Nothing too big as in this case. It truly wasn't neccessary since the model is a fairly low polycount. But typically I use Z3 for doing the fine detail with like a million+ polyc...
- Tue May 19, 2009 3:41 pm
- Forum: Gallery
- Topic: Simple Human
- Replies: 4
- Views: 38005
Simple Human
This is just a simple model that I did to test out a workflow. I will try to add an image daily, also hopefully making the models more complex as each one progress, along with adding variety (thus some non organic models). Each modeling session I do I will sit down with a stop watch (not for speed m...
- Mon May 18, 2009 3:00 pm
- Forum: Curvy 3D New Features
- Topic: Curvy3D 2 Beta - Coming Soon
- Replies: 14
- Views: 49501
- Sun Mar 15, 2009 1:28 am
- Forum: Curvy 3D New Features
- Topic: Curvy 2: Merge Goblin
- Replies: 6
- Views: 24874
- Sat Mar 14, 2009 10:09 am
- Forum: Curvy 3D New Features
- Topic: Curvy 2: Merge Goblin
- Replies: 6
- Views: 24874