Search found 64 matches

by Markku
Thu May 16, 2013 3:46 am
Forum: Gallery
Topic: Dragonfant (Curvy3D 3 beta)
Replies: 4
Views: 15857

Curvy Mapped Loft with some creative cutting. But really, Loft could really use thickness slider... :D
by Markku
Wed May 15, 2013 8:22 pm
Forum: Gallery
Topic: Technivore (Curvy3D 3 beta)
Replies: 1
Views: 9180

Technivore (Curvy3D 3 beta)

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Complete surprise here with Curvy Maps. I must try to generate more geometric maps, they seem to work very... technically. :D
by Markku
Wed May 15, 2013 7:01 pm
Forum: Gallery
Topic: Dragonfant (Curvy3D 3 beta)
Replies: 4
Views: 15857

Dragonfant (Curvy3D 3 beta)

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Just playing with basics. I need to find out some ways to model before I begin anything complicated. Tutorials have been a big help.
by Markku
Wed May 15, 2013 6:50 pm
Forum: Gallery
Topic: Curvy3d Cyborg (V2 & V3 beta)
Replies: 2
Views: 25127

Light and model work very well together! Nice shading. Unique model.
by Markku
Wed May 15, 2013 12:06 pm
Forum: Gallery
Topic: Primitive machine (Curvy3D 3 beta)
Replies: 2
Views: 11093

Simon wrote: Box/Cylinder/Sphere with scaling handles are on my ToDo list for the beta :)
Can't wait! :D
by Markku
Wed May 15, 2013 11:01 am
Forum: Gallery
Topic: Primitive machine (Curvy3D 3 beta)
Replies: 2
Views: 11093

Primitive machine (Curvy3D 3 beta)

http://koti.mbnet.fi/mmyllyma/bool_prims.png I imported some primitives (cylinder and box as OBJs) and played with Curvy's tools. Probably everything could be done inside Curvy, but this is faster and more fun. I think couple of basic primitives for Curvy3D could be a good idea? With sensible scali...
by Markku
Tue May 14, 2013 8:38 pm
Forum: Gallery
Topic: Slabcar (Curvy3D 3 beta)
Replies: 0
Views: 9032

Slabcar (Curvy3D 3 beta)

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Car body done with Slabs. This technique needs development, but basically intersection with Slabs seems to be effective.
by Markku
Tue May 14, 2013 6:07 pm
Forum: Gallery
Topic: Curvy Deathstar (Curvy3D 3 beta)
Replies: 1
Views: 9494

Curvy Deathstar (Curvy3D 3 beta)

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Testing Curvy Maps and other stuff... (Yes, partly this is wireframe... :D )

I need better images for Curvy Map / texture / Bump Map... And more realistic starry background. But I'm still trying to figure some details first.
by Markku
Tue May 14, 2013 5:10 am
Forum: Gallery
Topic: Female Head (Curvy 3D 3.0)
Replies: 8
Views: 70472

Very beautiful! How those single hair strands were done?
by Markku
Mon May 13, 2013 5:38 pm
Forum: Gallery
Topic: A tank (Curvy3D 3 beta)
Replies: 1
Views: 9087

A tank (Curvy3D 3 beta)

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More testing, mixing Inflated image and slabs.
by Markku
Mon May 13, 2013 1:41 pm
Forum: Gallery
Topic: A mouse (Curvy3D 3 beta)
Replies: 1
Views: 9156

A mouse (Curvy3D 3 beta)

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I am still trying new techniques and pondering, what I can do with them... Quite a lot to learn still!
by Markku
Sat May 11, 2013 8:19 pm
Forum: Gallery
Topic: Quick Mech Design (Curvy 3 beta)
Replies: 2
Views: 11023

Excellent ideas! Can't wait to test! :D
by Markku
Sat May 11, 2013 3:29 pm
Forum: Gallery
Topic: Quick Mech Design (Curvy 3 beta)
Replies: 2
Views: 11023

Quick Mech Design (Curvy 3 beta)

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Testing curve redraw and slabs. This is really cool. Mechanical looking parts can be modeled really quickly.
by Markku
Fri May 10, 2013 7:05 pm
Forum: Gallery
Topic: Monster (Curvy3D 3 beta)
Replies: 1
Views: 9149

Monster (Curvy3D 3 beta)

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I'm slowly getting to know the new tools, but mostly I'm learning new tricks with old ones.

My son said that this is a French mix between dragon and a fish. :D
by Markku
Thu May 09, 2013 8:54 pm
Forum: Gallery
Topic: Quick basemesh with Curvy3D 3 beta
Replies: 1
Views: 9422

Quick basemesh with Curvy3D 3 beta

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I really like the new tools and Wine compability mode! I need to learn a lot more, but already I know that Curvy is premium tool for quick sculpting.