Search found 1624 matches

by Simon
Fri Jan 05, 2024 1:51 pm
Forum: Gallery
Topic: Gargoyle
Replies: 0
Views: 2616

Gargoyle

Gargoyle.jpg
Gargoyle.jpg (169.86 KiB) Viewed 2616 times
GGrey.jpg
GGrey.jpg (96.7 KiB) Viewed 2615 times
by Simon
Thu Jan 04, 2024 7:39 pm
Forum: Gallery
Topic: Orc Swordsman
Replies: 0
Views: 2540

Orc Swordsman

Orc2.jpg
Orc2.jpg (158.88 KiB) Viewed 2540 times
Grey.jpg
Grey.jpg (89.42 KiB) Viewed 2539 times
by Simon
Wed Jan 03, 2024 5:15 pm
Forum: Gallery
Topic: Punk
Replies: 0
Views: 2579

Punk

Punk.jpg
Punk.jpg (94.12 KiB) Viewed 2579 times
PunkG.jpg
PunkG.jpg (78.06 KiB) Viewed 2578 times
by Simon
Tue Jan 02, 2024 2:05 pm
Forum: Gallery
Topic: Anime Scifi Girl
Replies: 0
Views: 2627

Anime Scifi Girl

Another attempt at an anime style head

Anime.jpg
Anime.jpg (94.28 KiB) Viewed 2627 times
Grey.jpg
Grey.jpg (45.46 KiB) Viewed 2625 times
by Simon
Tue Jan 02, 2024 10:38 am
Forum: Gallery
Topic: Orc
Replies: 1
Views: 1496

Re: Orc

Pad.jpg The shoulder pad is a Loft object: drawing a straight line, then an upside down U shape to make the Loft. Then added Thickness in object properties panel. Next, Pull Brush with a pointed brush shape to pull out spiky shapes. Duplicate the shape to add another layer to the pad. Finally add a...
by Simon
Sun Dec 31, 2023 11:52 pm
Forum: Gallery
Topic: Orc
Replies: 1
Views: 1496

Orc

Orc.jpg
Orc.jpg (136.48 KiB) Viewed 1496 times
Grey.jpg
Grey.jpg (112.1 KiB) Viewed 1495 times
by Simon
Sat Dec 30, 2023 9:24 pm
Forum: Gallery
Topic: Warrior
Replies: 0
Views: 2296

Warrior

Using "Mesh/Fit To... /Drop to Surface", and detailing with spheres and slabs using Reverse Surface to make them look like cut outs rather than extrusions.

Also added extra highlights by duplicating surfaces and using "Glow" mode to add a second additive layer to the material.

War.jpg
War.jpg (104.76 KiB) Viewed 2296 times
Grey.jpg
Grey.jpg (64.81 KiB) Viewed 2294 times
by Simon
Sat Dec 30, 2023 10:43 am
Forum: Gallery
Topic: Fighter Jet
Replies: 0
Views: 2375

Fighter Jet

Screenshot.jpg
Screenshot.jpg (47.99 KiB) Viewed 2375 times
On the left the SubD mesh, I only had to model half and used object symmetry.
Screenshot 2023-12-30 104033b.jpg
Screenshot 2023-12-30 104033b.jpg (30.85 KiB) Viewed 2374 times
by Simon
Thu Dec 28, 2023 7:48 pm
Forum: Gallery
Topic: Cyborg
Replies: 0
Views: 2564

Cyborg

Cyb1s.jpg
Cyb1s.jpg (218.44 KiB) Viewed 2564 times
T1.jpg
T1.jpg (92.32 KiB) Viewed 2563 times
Cyb1X.jpg
Cyb1X.jpg (234.43 KiB) Viewed 2561 times
G.jpg
G.jpg (126.39 KiB) Viewed 2555 times
by Simon
Tue Dec 19, 2023 5:50 pm
Forum: Gallery
Topic: Barbarian Caster
Replies: 0
Views: 7331

Barbarian Caster

Seeing how far I can get using primitives instead of sculpting

Barb1.jpg
Barb1.jpg (67.68 KiB) Viewed 7331 times
by Simon
Sun Nov 26, 2023 7:26 pm
Forum: General Discussion
Topic: Merging Sculpted Primitives
Replies: 2
Views: 5707

Re: Merging Sculpted Primitives

I think Curvy had problems working out the overlap to weld to parent. In these cases you can cut parts of the meshes out with the lasso tool, Mesh/Join them, and use Mesh/Stitch Holes to join them together. Voxel Merging will create meshes with a number of triangles proportional to the surface area ...
by Simon
Fri Nov 17, 2023 10:44 pm
Forum: General Discussion
Topic: Clay brush does not work correctly along the X axis.
Replies: 7
Views: 20692

Re: Clay brush does not work correctly along the X axis.

Very curious - thanks for the update, will investigate.
by Simon
Fri Nov 10, 2023 6:03 pm
Forum: Curvy 3D New Features
Topic: Animation
Replies: 6
Views: 16232

Re: Animation

You can now export to gltf format, which can load animated models into game engines like Unreal.
by Simon
Fri Nov 10, 2023 1:44 pm
Forum: General Discussion
Topic: Clay brush does not work correctly along the X axis.
Replies: 7
Views: 20692

Re: Clay brush does not work correctly along the X axis.

I recommend sculpting with "Mirror Sculpt" turned off for Clay and Flatten brushes - then use "Mirror [Ctrl+M]" to make the object symmetrical.

I will continue working on a fix for "Mirror Sculpt", but it won't be soon.