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Fur

Posted: Fri Jan 12, 2024 3:34 pm
by Simon
Fur1.png
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Fur2.png
Fur2.png (512.19 KiB) Viewed 7673 times
The "Shelled" option lets you use a Curvy Map as a displacement map by rendering lots of thin shells of material. Add a Curvy map, and ideally a bumpmap too to use shelled. More examples here: viewtopic.php?f=45&t=4222