Drop to Surface

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Simon
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Joined: Wed Dec 01, 2004 8:13 am
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Drop to Surface

Post by Simon »

In the perspective view line up the viewpoint over the piece you want to drop. Then use Mesh/Fit To/Drop to Surface (of Visible objects)

Note that I used Subdivide without smoothing to increase the mesh density of the dropped part, and after it dropped a little to far I just used the move tool, holding shift, to pull the dropped piece out of the head mesh a little.
Drop.jpg
Drop.jpg (118.38 KiB) Viewed 7354 times
You can drop to make more complex surfaces too
Drop2.jpg
Drop2.jpg (51.55 KiB) Viewed 7352 times
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