I wanted to revisit the superhero genre with a modern style costume. I joined the model sections together for posing, before exploding the parts out again for texturing. I made a lot of use of the "View/Panels/Texture Placement" settings.
Rendered in Blender
White in Blender
Sculpted and Textured in Curvy.
Basemesh sketched in Curvy.
For the main suit texture I make a simple model, rendered as a depth map and cropped out a tiling piece.