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Curtains - Playing with AO and Sculpties
Posted: Thu Apr 15, 2010 10:42 pm
by Simon
Trying out a plane type Sculpted Prim using Sculptie Export in Curvy. This image is a screen grab from Second Life. Original model was simply a
Curvy Loft object with baked ambient occlusion in Curvy.

Posted: Thu Apr 15, 2010 11:23 pm
by bigH
good work
Posted: Fri Apr 16, 2010 12:58 am
by sculptor
i imagine curvy will be very useful for Second Life community

Re: Curtains - Playing with AO and Sculpties
Posted: Sun Feb 16, 2025 9:48 am
by ivan1r
That looks really nice, Simon! I'm curious, how did you get the ambient occlusion to bake so well in Curvy? Any tips you can share? I'm also interested in how you set up the sculptie export. Did you have any issues with seams or distortions?
Re: Curtains - Playing with AO and Sculpties
Posted: Sun Feb 16, 2025 3:52 pm
by Simon
Can't remember how I did the AO... it was 15 years ago!
Might find some sculptie tips in these videos:
https://www.youtube.com/watch?v=cxSr-HmrV54
https://www.youtube.com/watch?v=c7NWpn-k6Ng
Not even sure if Second Life still uses Sculpties, I thought they moved on to regular meshes these days.