Monster Sketches - Curvy 3D 4.0
Posted: Sat Apr 27, 2019 11:33 pm
These are some sci-fi creature ideas for an isometric game. They are almost entirely built from unsculpted primitives (The squid tentacles are the exception). Once I've tested them out in game I'll return to sculpt in details on the organic creatures.
There are plenty of 4.0 features at work here, but no clever mesh editing - pretty much everything is still a primitive shape, or a simple curve based object so it's all easy to edit and tweak.
I started out with some hand drawn sketches on an isometric grid, and used Curvy's new isometric view to line everything up, so it was a simple matter of drawing shapes to fit the original sketches.

There are plenty of 4.0 features at work here, but no clever mesh editing - pretty much everything is still a primitive shape, or a simple curve based object so it's all easy to edit and tweak.
I started out with some hand drawn sketches on an isometric grid, and used Curvy's new isometric view to line everything up, so it was a simple matter of drawing shapes to fit the original sketches.
