What’s better than sculpting a tiny space explorer? Making them move! Using Curvy 3D, I took this futuristic astronaut from a static pose to a fully animated character, ready to float through the cosmos or march across an alien world.
Quick model, with animated walk cycle in Curvy.
Step 1: Rigging the Astronaut
Before any animation magic happens, the astronaut needs a skeleton—not the spooky kind, but a rig that lets it move. Using Curvy 3D’s grouping and posing tools, I set up joints for the arms, legs, and helmet, ensuring smooth movement without breaking the suit’s sleek design.
Step 2: Creating the Walk Cycle
- Key Poses: First, I set up the astronaut’s starting stance, mid-step, and landing pose.
- Smooth Transitions: Using soft move tools, I adjusted the limbs to create a natural walking motion.
- Helmet Bobbing: Because no spacewalk is complete without a little helmet bounce for realism!
Step 3: Final Touches & Rendering
Once the animation was polished, I rendered the sequence and created a texture atlas of all the frames — ready to be dropped into a game, cinematic, or space-themed adventure.
Conclusion
Animating this little astronaut in Curvy 3D was a blast! The intuitive rigging, smooth posing, and sci-fi effects made it easy to bring the character to life. Now, the real question is—should they moonwalk, jetpack through an asteroid field, or wave at passing UFOs?
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Bringing a Sci-Fi Astronaut to Life in Curvy 3D
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- Curvy3D Professional
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Re: Walking Soldier
Very cool model
.
Dave
Dave
Windows 10 Pro 64 bit
AORUS B550 Master Motherboard
GeForce RTX™ 2070 GAMING OC 8G
AMD Ryzen 9 5950X 16-Core Processor 3.40 GHz
128 GB DDR4 RAM
3840 x 2160 ,60 Hz
AORUS B550 Master Motherboard
GeForce RTX™ 2070 GAMING OC 8G
AMD Ryzen 9 5950X 16-Core Processor 3.40 GHz
128 GB DDR4 RAM
3840 x 2160 ,60 Hz