Improved Primitives

Discussion and updates on Curvy 3D Beta development.
Simon
C.E.O.
Posts: 2639
Joined: Wed Dec 01, 2004 8:13 am
Location: Kingston Upon Thames, U.K.
Contact:

Re: Improved Primitives

Post by Simon »

Added a quick Cube-Size mod that matches the current Texture size.

Up till now I've been working out the image dimensions from explorer and calculator! Now you just click and the cube matches your image - perfect for adding reference images into your scene.
franklejp
Posts: 15
Joined: Mon Mar 04, 2019 8:59 pm

Re: Improved Primitives

Post by franklejp »

Setup for that typically is so quirky in other programs.
Simplifying it will be a great workflow improvement.
Simon
C.E.O.
Posts: 2639
Joined: Wed Dec 01, 2004 8:13 am
Location: Kingston Upon Thames, U.K.
Contact:

Re: Improved Primitives

Post by Simon »

Lathes and Line Objects can now be closed loops (Another end cap style to go with Open, Rounded and Beveled).

Image
mykyl
Curvy3D Professional
Posts: 578
Joined: Tue Nov 30, 2004 7:48 pm
Location: Scotland

Re: Improved Primitives

Post by mykyl »

That looks useful.
Post Reply