Realtime Ambient Occlusion

Discussion and updates on Curvy 3D Beta development.
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Simon
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Realtime Ambient Occlusion

Post by Simon »

I've added realtime Ambient Occlusion to help define the surface features of a model in the editor itself. This is helpful in seeing how objects relate to each other in depth, and distinguishing flat surfaces that only differ in depth.

(You can already render AO in the layered screenshot)

This example shows the effect well under the jacket, between the fingers, and shading the details of the gun.

Image
Kato
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Re: Realtime Ambient Occlusion

Post by Kato »

Really cool feature Simon, this will be part of Curvy3D 5.0 ?
Simon
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Re: Realtime Ambient Occlusion

Post by Simon »

Yes in 5, and in the Beta as soon as I can polish it all up. I'm also working on an improved Hires screenshot - that should be much faster than before using this AO system.
moogaloonie
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Re: Realtime Ambient Occlusion

Post by moogaloonie »

I would love to see more improvements to the viewport and final output. Curvy models look very nice when rendered in e.g. blender, but I'd like to be able to use Curvy for an entire project also just to save time converting everything.
Things like DoF/Bokeh, more light types would be enticing as well.
Simon
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Re: Realtime Ambient Occlusion

Post by Simon »

DoF/Bokeh should be possible as a post effect, as we have a depth map. I know some 2D programs can take a depth map and calculate a DoF effect from it - I can probably do the same.

Have you tried making your own lightmaps (matcaps) or downloading some from the web? You can get all sorts of lighting and material effects that way
You can also change the shadow angle and sharpness in Panels/Lighting.

For a really nice rendered effect you do need a full renderer - so perhaps I should work on simplifying and smoothing the export process so it is much faster to get models into other software and up and running - at least having another go at getting the colours, groups and names coming through more sensibly. Perhaps even adding FBX if it supports a more accurate export.
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