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Mirror any shape meshes

Posted: Sat Nov 14, 2009 9:24 pm
by Simon
I've been working on a robust mirror tool so you can shape up a model and then easily reproduce the work on the flip-side.

Image

It is not fast, and it is not sophisticated - but it gets the job done and is immensely useful :D

You always mirror in the front view from right to left, but you can rotate the model round and mirror again to create more complex symmetry. The UV's mirror too so you can paint & curvy map the mirrored version easily.

Most of the detail on this example comes from a stock CurvyMap and mirroring - the original object was just a 3D scribble.

Image

(Coming soon to beta)

Posted: Sun Nov 15, 2009 4:13 am
by Mr.Nemo
Just incredible! Seems look excellent from what I can see. About how long does it take to mirror? Assuming average pc specs. Very practical indeed.

Posted: Sun Nov 15, 2009 8:31 am
by Simon
Only a few seconds - for around 200,000 faces. Quicker than doing it manually ;)

Posted: Sun Nov 15, 2009 11:12 pm
by bigH
great :)