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Posted: Sun Nov 08, 2020 11:19 pm
You can paint and erase 3D textures using Curvy Vertex technology. (Poor framerate due to GIF compression - it is better in Curvy)
Re: Curvy Vertex
Posted: Mon Nov 09, 2020 3:36 pm
You can generate your own 3D Textures from any model. No need to carefully set up a grid or restrict yourself to a few non-topology brushes. Below I just threw a bunch of Curvy Objects into an Array and baked them with Voxel Merge - then baked them again into a 3D texture, complete with overhangs and localised detail.
3D textures are just the same as regular RGB textures, so I added a tiling effect in GIMP and loaded the result back onto my brush ready for painting on the surface.
Below - painting with a couple of different 3D Textures to show how the forms blend seamlessly between them.
N.B. I wouldn't actually recommend 3D textures for hard edged geometry like this - much better to wrap a proxy array over the surface - but this was a good test of what it possible with the generator.
- Morph.jpg (128.63 KiB) Viewed 3477 times