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SubD Objects
Posted: Thu Jun 09, 2022 3:50 pm
by Simon
I'm adding a new primitive, the SubD object. You can draw a low poly mesh (or retopo a hires sculpt) and then see the results on the subdivided model as you edit.
Here is an example:
- SubD2.jpg (66.87 KiB) Viewed 47480 times
Re: SubD Objects
Posted: Fri Jun 10, 2022 4:40 pm
by Action52
awesome
Re: SubD Objects
Posted: Sat Jun 11, 2022 11:03 pm
by granada
Very interesting work going on here
Re: SubD Objects
Posted: Sun Jun 12, 2022 4:40 pm
by Simon
The low poly mesh only has 340 verts so it is easy to edit into new shapes while keeping the surface smooth and well formed - it's a different feel compared to using sculpting brushes on a hi-poly mesh.
- Ogre.jpg (78.72 KiB) Viewed 47433 times
Re: SubD Objects
Posted: Sun Jun 12, 2022 7:45 pm
by Simon
Another practice head using SubDs. This one has a high contrast lightmap to reveal the shape of the surface more clearly.
- Heads.jpg (54.33 KiB) Viewed 47426 times
Re: SubD Objects
Posted: Mon Jun 13, 2022 1:24 pm
by Simon
There is a rough video of hires sculpting and SuB modelling in the Curvy 5 Beta here :
https://www.youtube.com/watch?v=sSlFLvsQHVo
Re: SubD Objects
Posted: Mon Jun 13, 2022 9:38 pm
by mykyl
Thats really interesting Simon. I could use that.
Re: SubD Objects
Posted: Wed Jun 15, 2022 9:33 am
by Simon
Here is a very quick hand model made from a thin SubD shape with added thickness. Avoids needing to do tricky joins on each finger and gives a smooth well formed result ready for further SubD work, or hires sculpting.
- Hand.jpg (52.12 KiB) Viewed 47377 times
Re: SubD Objects
Posted: Fri Jun 24, 2022 11:32 am
by Simon
Added a new wireframe mode that shows how the surface is subdivided. Makes it easier to understand the mesh topology.
- Curved.jpg (25.95 KiB) Viewed 47255 times
- Curved2.jpg (17.97 KiB) Viewed 47255 times
Re: SubD Objects
Posted: Fri Jun 24, 2022 2:14 pm
by granada
Cool work Simon ,looking good
Re: SubD Objects
Posted: Sat Jun 25, 2022 6:14 am
by Kato
Nice feature Simon. There is new icon for this feature ?
Re: SubD Objects
Posted: Sat Jun 25, 2022 8:11 am
by Simon
There is a new panel of tools for SubD modelling in Curvy 3D 5.0.09. To get started you should create a Sphere and scale the resolution down to 48 tris.
- Button.jpg (46.72 KiB) Viewed 47243 times
Then use the Mesh Grab tool to move a point on the sphere - this turns the object into a SubD object. You also need to turn on Subdivision in the Obj Props panel.
- Button2.jpg (36.73 KiB) Viewed 47239 times
Coming next in Curvy 3D 5.0.10 there are a couple of new primitives for Plane and SubD Cube that offer good starting points for making SubD models. Also the new curved wireframe mode will have a button in the toolbar.
Re: SubD Objects
Posted: Sat Jun 25, 2022 10:40 am
by Simon
Same topology, this time with an anime style head. SubDs for the hair shapes too.
- A1.jpg (19.87 KiB) Viewed 47236 times
- A2.jpg (19.81 KiB) Viewed 47235 times
Re: SubD Objects
Posted: Sun Jun 26, 2022 4:05 pm
by Simon
Another head with the same topology as before, it is very quick to reproportion a SubD mesh to fit a new design.
- Hero.jpg (54.1 KiB) Viewed 47216 times
Re: SubD Objects
Posted: Mon Oct 03, 2022 2:31 pm
by Simon
More heads from the same topology:
If you have the latest Beta 5 you can download these objects and perhaps try making your own heads from this base.
http://www.curvy3d.com/w5/Heads.cvy
- mf1.jpg (85.46 KiB) Viewed 44916 times
- mf2.jpg (109.96 KiB) Viewed 44916 times