![Pad.jpg](./download/file.php?id=614&sid=d37d9e673b349025cf0183b1e9d1f3fc)
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The shoulder pad is a Loft object: drawing a straight line, then an upside down U shape to make the Loft.
Then added Thickness in object properties panel.
Next, Pull Brush with a pointed brush shape to pull out spiky shapes.
Duplicate the shape to add another layer to the pad.
Finally add a bumpmap, and choose a metallic material lightmap.