6. Painting Tools

6.1. Paint Texture Map

Paint on the Active Texture Map in 2D or 3D viewports.

Primitives in Curvy are set up with simple UVs (The texture coordinates that describe which part of the texture maps to which part of the model's surface).

Left click on one of the Texture icons to choose which of an object's maps to paint on.
See Also: Texture Map Types

N.B. To see the texture in a separate view choose "View/View Layout" and for example 2 or 4 views. Then hold down Left Mouse Button in the top right of a view on "Texture" and choose which map you would like to view.

Hold down Left Mouse Button on the Colour type and pick Paint to set the painting colour.


6.2. Smooth Texture Map

Smudge the Active Texture Map in 2D or 3D viewports.


6.3. Pick Colour

Pick a colour from the Active Texture Map in 2D or 3D viewports.

Left click on the texture view, or in the 3D view to sample the current texture map's colour there and set the "Paint" colour.