Chapter 2. View Reference

1. View Management

Views let you see your 3D models and 2D image maps. Around the corners of each view are view controls.

1.1. View Layout

Curvy defaults to a single perspective view, but often it is convenient to switch to a "Front/Left/Top" 4 view arrangement.

1 View Layout

4 View Layout


You can toggle between 1 and 4 views by simple clicking the little square in the top left.
Or choose a different view layout holding down the LMB on the little square in the very top left of each view.
The image below shows the view layout popup. Drag over the layout you want and release the button.

Layout Select in top left of view



You can pick which view appears where by picking from the three menus in the top right of each view.

In the above image I held down the LMB on "Texture" to choose the "Curvy Map" view.

You can choose one of the 3D Views, a Lightmap or a Texture Map to view from these menus.

1.2. View Menu

The name of the view appears in the top left, hold the LMB on this name to open a quick view menu.

This menu lets you load and clear a background image for each view, which is very useful for modelling from photos and sketches.

Choosing Overlay Background makes your background visible through any objects you may have drawn, this helps line things up.

Reset View puts the view back to it's default zoom, pan, and orientation: centering on the background and the centre of your 3D scene.

1.3. Activity Menu

The name of the current Activity appears in the bottom right, hold the LMB on this to open a quick activity menu. This menu is an alternative to using the menus at the top of the screen, and can be handy to speed your workflow.


Here I have no objects selected so the Activity Menu defaults to the File Activity where I can load and save objects and record scripts.


The Curve activity has several useful commands for redrawing the current curve.